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dc.contributorUniversidad Católica Silva Henríquez. Facultad de Educación. Escuela de Educación en Inglés
dc.contributorDonoso Rosenberg, Jaime Aquiles
dc.contributorJeldes Araya, Belén
dc.contributorUribe Berríos, Guillermo Ignacio
dc.contributor.advisorCortes Seitz, Tamara [prof. guía]
dc.creatorBravo, Camila
dc.date.accessioned2021-10-12T15:06:52Z
dc.date.accessioned2022-03-30T13:57:14Z
dc.date.available2021-10-12T15:06:52Z
dc.date.available2022-03-30T13:57:14Z
dc.date.issued2017
dc.identifier121518
dc.identifier.otherINGL C828a 2017 c.1
dc.identifier.otherCENTRAL
dc.identifier.urihttp://repositorio.ucsh.cl/xmlui/handle/ucsh/2034
dc.descriptionSeminario de título (Profesor de Inglés para Educación Básica y Media) -- Universidad Católica Silva Henríquez, 2017.
dc.description.abstractThe following research was developed based on the idea that any Chilean high school students attending EFL classes, where the content has been adapted to their learning preferences, can improve their use of the target language through games, (and other such fun, dynamic activities) in the classroom and along with their grades. The use of these delivers a meaningful learning experience for secondary students, who belonged to two different scenarios: the first one a public school located in Santiago’s town, while the second one a Private school located in Macul’s district both of them belonged to a eleventh grade of education. The tools used to develop this research took from Flashcards for English lessons; surveys; the usage of games and playful activities to enhance the use of language, to finally the implementation of assessing materials such as Likert scale and student’s journal entries. The research was carried out in two schools; both of them lead its results in positive numbers, by which thanks to the active motivation from students, constant participation and collaboration in different tasks and the good disposition and engagement in the activities process. Keywords: learning through games, improve the use of language, interaction and collaboration.
dc.format.extent196 h. : ilustraciones
dc.language.isoeng
dc.publisherSantiago, Chile: UCSH
dc.rightsAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/deed.es
dc.subjectEstrategias de aprendizaje -- estudio de casos
dc.subjectJuegos educativos -- estudio de casos
dc.titleAssessing the impact of students´ learning preferences, content adaptation and the use of games and ice breakers in the english classroom
dc.typeSeminario de título
dc.file.name121518.pdf


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Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
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