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dc.contributorUniversidad Católica Silva Henríquez. Facultad de Educación Escuela de Educación en Inglés
dc.contributorGómez R., Rebeca
dc.contributorGotreaux C., Carlos
dc.contributorHerrera C., Constanza
dc.contributorRivera S., Rocío
dc.contributor.advisorGaretto L, Fernando [prof. guía]
dc.creatorCepeda C., Andrés
dc.date.accessioned2021-10-12T15:06:33Z
dc.date.accessioned2022-03-30T13:57:05Z
dc.date.available2021-10-12T15:06:33Z
dc.date.available2022-03-30T13:57:05Z
dc.date.issued2015
dc.identifier119023
dc.identifier.otherINGL G 229a 2015 c.1
dc.identifier.otherCENTRAL
dc.identifier.urihttp://repositorio.ucsh.cl/xmlui/handle/ucsh/2023
dc.descriptionSeminario de titulo (Licenciado en Educación Título Profesor de Inglés para Educación Básica y Media) -- Universidad Católica Silva Henríquez, 2015
dc.description.abstractFor years, English teachers have had the difficult mission to know which methodology to use to motivate students to speak English; for this reason our research will try to find out and answer if the game is a valid tool to motivate students to use English orally. The research was conducted in two group classes, corresponding to second level of high school in a public school of the Municipality of Recoleta, where one was the control group and the other was the experimental group. The first had traditional classes of English and the second had classes with games or engage activities, so that we could compare the results that students revealed through surveys. The results were positive; for this reason the hypothesis was confirmed clarifying that games are viable tools to improve students´ motivation and also a different way to teach in 10th grade.
dc.format.extent104 h.
dc.language.isoeng
dc.publisherSantiago, Chile: UCSH
dc.rightsAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/deed.es
dc.subjectComunicación oral
dc.subjectInglés
dc.subjectJuegos educativos
dc.subjectMotivación en niños
dc.titleAnalysis of the impact of games that promote the oral production on the motivation of the students of 10th grade in English classes of a public school in Recoleta
dc.typeSeminario de título
dc.file.name119023.pdf


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Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
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